Jumat, 18 Desember 2015

On the way to Elsword International!

Le me wreck the Arena.. (if I can)

Nemesis is waiting for me :3

Code Battle Seraph in DE server, Code Nemesis in INT server.

Sabtu, 21 November 2015

Kamis, 05 November 2015

New World: Elysion

KOG destroyed the old world (as seen in Lanox Ending video) and made a new one.

Senin, 05 Oktober 2015

PvP BGM Pack 1.0

This BGM Pack is personal preference of mine. Some of the songs are piano or keyboard instruments (‘cuz I love them).

Short preview

List of songs used:   (© to its owner)
·    music005_stage                : xi – Sedap Malam
·    music006_boss                 : NAGI - inside
·    music007_boss                 : penoreri – Everlasting Message
·    music009_boss                 : Suzaku - VANESSA
·    music011_boss                 : Gojou Kai - Voyage 1969-1970
·    music012_stage                : xi - Akasha
·    music017_boss                 : Senpi- - The First Part of Touhou EX Boss Rush
·    music026_stage                : S.S.H. - Intersect Thunderbolt-Remix
·    music055_stage                : ZUN – Septette for the Dead Princess
·    music056_stage                : xi – Garyou Tensei
·    bonuses
music032_stage                : キッドP  – Halloween in Prison
music020_stage                : An Untitled Story Soundtrack – Newnewboss

These songs are taken from osu! beatmaps, except bonuses.

Diabolic Esper skill build v.2 (Hybrid)

Skill build

No explanation 'cuz  I made it without planning. Even, I don't know what to do with the left SPs.
This build is for Type A skill users.

Testplay videos

Minggu, 06 September 2015

No more PvP! No More! I'm trauma of it

PvP is terrible, PvP is evil. No More! I'm scared.

Leveling up Code Nemesis

I’ll keep playing Elsword for a little longer, mainly focus to play Code Nemesis, I really want to play CN since her release actually. I had a Code Exotic before but I was deleting her, then 1 year ago I re-create but stuck at level 35 (I had many characters I was going to play). When I write this, my CN level is 58. My CN is free from real money (NC in ID,ElsCoins in EU, K-Ching in NA).
About my RF and CN nicknames
Code Nemesis -> MinaAkito                       Reckless Fist -> HardAkito
M and H is a reference to my real name and Miku Hatsune, my favorite vocaloid character.
Hard is taken from my nickname IRL, Hardi. Mina is a mix up of many female characters from animes (lol). Akito is taken from my favorite character when I started play Elsword, Akito Hyuga from Code Geass:Boukoku no Akito (Akito the Exiled).
My interest to Elsword starts faded
“Elsword isn’t fun game but interesting game,” I commented on a video. Yes, Elsword is interesting, but.. I can no longer be interested to play it. The most terrible thing of Elsword is PvP Arena. I don’t really understand what the heck “balance” they are talking about, but I should say that PvP Arena had lost the balance.
The game I will play next
A year and a few months ago I wanted to play Grand Chase (ID) but the server was going to be shutdown. Some months ago I wanted to play Closers but it hasn’t published in outside KR and JP until I write this. Now, I’m going to play Forever Chase (Grand Chase Private Server).
There is still a hope
I would like to play Elsword for much longer, but there are some notes. Characters I’m going to play will be limited to only RF and CN. Other characters will be rarely played or never, depending on game updates and how much lazy I leveling up them.

Senin, 31 Agustus 2015


I have a big announcement for you all.

I will leave this game soon.
I say "I will" not "I'm going to," so there is still a hope. I need something that can motivate me to play this game.

Jumat, 28 Agustus 2015

Elsword Light Novel


Every server must have translated-version, so everyone can read it :v Or leave it to Mr. 2nafish? :^


More Valak into Reckless Fist (after Renewal)

Latest RF Renewal
- New combo ZZZX (X attack = Valak's special combo)
- Wild Charge needs 1 second for full charge (Valak doesn't need to charge)
- Hell Dive's punch range increased (More arm attacks)
- Charged Bolt (Hedgehog) has low chance of causing leg wound debuff.

The previous RF renewal
- New combo >>^ZXX (Valak inspired)
- New combo XXvX (Valak inspired)
- Better speed of Hell Dive (You can say that Hell Dive is reference to Valak's special combo)
- ZZZ is easier for loop combo (Valak loves ZZZ loop)
- Lv1 Weapon Crash + note = Valak's Weapon Crash (70% damage reduction)

The awesomeness of Reckless Fist after latest renewal:
- Combo-converted Burning Rush
- Added Valak's combo
- Wild Charge is getting wild
- Charged Bolt is better now
- Faster cast of Limit Crasher
- More super-grade plutonium added into Nuclear (I mean size increased)
- Nasod hand attacks disables manabreak with Enchant Hand
- X Crash's slash attacks range increased and it's last hit has longer hitstun (Good news for X Crash users)
- Infernal Arm OP

The weakness of Reckless Fist after latest renewal:
Nothing, maybe. Subliminal Rage decreases awakening time. WAT!??

Minggu, 23 Agustus 2015

Back to Mastermind

I would play MM until he is reached Lv70, then play my CN.

New Videos!! @Youtube

Pre-Renewal skill builds (PvE)

I change my character skill builds. Here are they:

Blade Master
Reckless Fist

Q: can u give me some reason why you don't use RD and DE?? and why you pick particle accelerator and pulse gatling?
A: DE isn't really effective in PvE and RD is optional. Pulse gatling is cheap, Starfall isn't effective against single target (boss). Particle Accelerator + noted Panzer Buster are the fastest way to reset Dynamo Mutation Points.

Watching Tiffany's live stream!


Veteran Commander PvE skill build

skill build

Power Assasult
For PvE isn't needed.

Shadow Step
This isn't really needed but it will be useful in some situations. Mostly used for atacking start or evading mobs/boss attacks.

Breaking Fist
Thanks to it's super armor, Breaking Fist seems better than Shadow Step. But you are still getting damage from attack.

Burning Rush
I take Lv1 Burning Rush for Ereda only (HA is almost never used in Ereda). Actually Burning Rush can replace Shadow Step position for evading, so use one which suits to you.

Earth Break
Small damage on small area, not worth.

Ground Impact
Bad for PvE.

Megadrill Break
With note, it ignores defense and has 100% stun rate. Without note, it isn't worth.

Maximum Cannon
The good things about Maximum Cannon are low MP usage and invincibility status. It's better to skip it.

Counter Chance
Give it some SPs for accuracy boost.

Cannon Blade
Has average damage for MP2 skill. Extremely recommended in Gate of Darkness. Because VC has Harpoon Spear, Cannon Blade isn't needed.

Seven Burst
Small damage for an MP3 skill, skip.

Bursting Blade
Not bad skill with the note to burn bosses. It's better to skip it.

Basic Magic Training
Master for extra damage and defense stats.

Harpoon Spear
It gives much hits makes it not really good for bossing. Harpoon Spear is the main skill for dealing damage.

Infinity Cause
Dumb the left SPs here. Max it isn't really needed for PvE

Barrage Attack
Not much different with it's alternative. Evasion reduction isn't needed, so skip.

Flame Sword
As replacement of Bursting Blade, easier way to burn those bosses.

Mercanery Behavior
Max it if you want Overheat to not kill yourself.

Revolver Cannon - Original Piercing Ammo
OP Bomb is good for multi-target, it's better with skill note.

Revolver Cannon - High Explosion Ammo
HE bomb is good for bossing and even better with skill note. But, skill note is optional.

Hellfire Gatling
Effective for mobs with large body, much hits provide you little more MP than it's alternative. The main weakness of Hellfire Gatling is possibility to lost almost all hits by small mistakes.

Giga Prominence
Damage from Giga Prominence is a bit lower maybe and not really good in some cases. With some weakness, this skill has lower risk to use. Both Hellfire Gatling and Giga Prominence are good, choose one that you like.

Shadow Piercing
Optional. I take it.

Napalm Grenade
We have Flame Sword which can be used in mid-air with Air Slicer passive, skip.

Intermediate Magic Training
Max for extra magic damage.

Bleeding Slicer
He isn't Infinity Sword, Sword Shield Online? It isn't that bad to have this, but it will not effective I think.

Deadly Raid
Deals high total damage with overheat. Good MP1 skill for bossing.

Mercenary Survival
When your HP is below 50%, you'll receive buffs.These buffs is so useful, max this passive.

Mercenary Victory
No damage when Overhaeating is awesome, but the risk of having low HP for the passive to active is bad. For average PvEer like me, Mercenary Survival is better.

Ignition Crow - Napalm
Napalm is better for PvE, I think.

Ignition Crow - Incineration
Not really different, choose one that you like.

Air Slicer
Skills affected by this passive will can be used in mid-air (and the damage will increase too).

Shadow Backslide
Not worth for PvE.

Activate Overheat Mode!
Good for PvE, but becareful too when use it.

Burning Buster
Max HA for PvE.

Sabtu, 08 Agustus 2015

Short announcement

I would lessly play Elsword now, because I should focus on school study (I'm 2nd grade high school student).
Class starts at 06:45 and ends at 15:00, eats most of my time. But on Saturday, I'm free except if there is any school event held on that day.

It seems this is my current record for damage

Selasa, 21 Juli 2015

Ereda Island runs with level boosted CrA

Question: How to CrA?

Tried pages feature

 Located in the right panel.

 If you looking for most viewed posts(this is not part of pages :p)

Sorry for the shuffled posts

I got comments on Diabolic Esper skill build, thanks. But please check the latest skill build on Diabolic Esper skill build v.2.
From now on, you'll find this kind of messages on my old posts.

I'm sorry for the inconvenience. For now, I hope this could solved this problem. If you have any suggestion, I really appreciate it.

Kamis, 16 Juli 2015

Sabtu, 27 Juni 2015

Reckless Fist PvP skill build v.2

Everything is same as skill build v.1 with some different:

Counter Chance
Now, I leveled up this to Lv10. I need some accuracy.

Charged Bolt - Hedgehog > Charged Bot- Bloody Thorns
It's better in team match.

Exploding Nasod Hand > Burning Nasod Hand
I moved to this passive because my future plan. Explo is still good.

Infernal Arm > (Maximum Cannon) > Wild Charge
Cooldown and MP usage of Hyper Active is really something. I never use it, so I moved to Maximum Cannon. But now, I went to Wild Charge. This is just extra skill, I rarely use it.

About my future plan
I want to move back to Critical and I want new equipment set. I missed glass break sound of ciritcal. When lv80 cap come, I will need some new equipment.
And for those, I will save up my money and focus to PvE.

Testplay video:

Sabtu, 20 Juni 2015

Live up the Indonesian language of Elwiki!

It's been a long time since my last time editing. Now, I'm back..

Blade Master PvP skill build

I follow Lv80 cap and skills name is based KR (English translation).

Type A (Sonic Slash) (Better in 1vs1)
Type B (One Flash) (Better in team matches)
In Type B, there are much SPs left which can be used for PvE skill > Hybrid build

This explanation is focused to Type A.

Power Assault
It's a good skill for BM, but it is only good when used in awakening. Take this skill isn't bad decision but it can be skipped. Don't forget about the skill note if you plan to take it.

Shadow Step
It's must have skill for all Ravens. Although Lv1 is enough, but there is a different when this skill leveled up. Dumb the left SPs here. Skill note is preference.

Breaking Fist
It's super armor is good, but it has bad startup time. And it is MATK damage skill instead PATK.

Burning Rush
This skill is work as utility skill. Insted of just for send your opponent away, this skill can be used for catch also, if you know how. BR will works well, only if you have high attack speed. Faster, better.

Earth Break
If you want to take Earth Break, you must have the skill note. For catching, the main problem is : when the stun doesn't proc, Is that just waste of MP? Yeah, that's true. And it's a bad thing in team matches. For mid-combo use, there are some ways, like use it in awakening after high launch (ZZXX or other). It seems Earth Break has some weakness, let's see it's alternative..

Ground Impact
This skill has larger hitbox than animation, it can hit opponent below platforms also. Ground Impact is usually used as hit-confirming before starting combo. And it's not bad skill for catch, thanks to it's 360 degree large hitbox. Skill note is optional. If you asked why I leave it Lv1, Ground Impact is MATK damage skill. And leveling up isn't increase a lot damage, magic isn't BM power.

Megadrill Break
A populer skill right now, it seems. It's damage isn't high and it costs 50 MP to use. With the skill note, it will 100% critical, so that is good if you have high Add. Damage. But, Megadrill Break doesn't have super armor and no debuff from it. No super armor means risky to use in team matches, no debuff isn't a problem. It's better to use the SPs for other skills.

Maximum Cannon
Before PvP S3, I take this skill because it looks interesting. But now, I skip it. The reason is I take Sonic Slash. Maximum Cannon is good actually, but it is danger if you miss. So, if you take this skill, don't spam it a lot as I do.

Counter Chance
Lv1 is enough for fast-wakeup. But if you need some accuracy boost, you can leveling up this skill. Master it isn't necessary, BM has little accuracy from Exquisite Swordsmanship.

Cannon Blade & Seven Burst
Magic isn't Blade Master power. Cannon Blade is good actually. It isn't worth to take Seven Burst for PvP.

Berserker Blade
A high damage skill with the skill note, it seems this skill is main dealing damage for BM. There are some ways to prevent your opponent knocked down, but most of them needs awakening. Just like Earth Break, use it after launch; Use it when your opponent behind you in the mid-air; or use it when your opponent close to ledge.

Basic Strenght Training
Master for some extra PATK and DEF.

Cut Tendon
Leg wound debuff from this skill is really good, Cut Tendon is must-have skill for PvP. With the skill note, it will prolog wound debuff. Leg wound debuff is really annoying at PvP. There are a lot combos which needs dash or air dash, combo or skill canceling usually needs dash, and steeping and movement is very limited. So then, master this skill.

Infinity Cause
Master for longer combo. Thanks to new level cap, now you can feel the S1 Lv5 Infinity Cause.

Shockwave - Devider & Cutter
If you want to take Shockwave, original (Devider) version is better. But, do these skills worth taking for PvP? Their total damage isn't high and they do magic damage instead physic. Although they're not really that bad for team matches, but skip these skills is better.

Blade Mastery
It's only give a little critical boost, skip it.

Exquisite Swordsmanship
This passive gives attack speed and accuracy boost. It doesn't gives a lot of them but attack speed boost is good.

Hypersonic Stab
A good skill if used without awakening to multi-target. For PvP, Hypersonic Stab isn't needed.

Bloody Accel
Not bad skill for PvP. Buff given from this skill is good. Recovers your HP and add 5 seconds Leg Wound debuf to your opponent. Higher level, higher HP recover. It is still worth taken for team matches, but skip it is better I think.

Shadow Piercing
If maxed, this skill can deals a good damage for active skill. And take a look my build, Shadow Piercing will be main dealing damage for active skill. Of course, you'll need the skill note to be any good.

Wolf Fang
Deadly skill for team matches. It's the only BM special active with mid-range catch ability. Wolf Fang is must-have skill for Blade Master. Try to spam it in team matches, especially at small map (like Wally's Castle Rooftop). But please, consider your team-mates too.

Intermediate Strenght Training
Max for higher damage.

One Flash
I like this skill for both PvP and PvE. This skill is may be bad in terms of damage and goodness, but it is still nice in team matches for burst damage. It works for mid-combo use only. One Flash isn't reliable for catch, this skill is lag-sensitive. It's easier to change your position with One Flash than V-Step. This time I wanted to tried Sonic Slash again..

Sonic Slash
Lv1 is enough for catch utility only. This skill has super armor, so it is safe-catch skill. If your catch fail, just use Burning Rush and you safe. But beware of characters who can easely do stun, like Ara. But don't rely on this skill so much for catch, this skill is feed a lot MP to your opponent and charge their awakening gauge. If used of ledge, you can freely move while the slashs still appears, but you will lost the last upward slash. Never use it in mid-combo.

Reversal Fighter
This passive gives buff which increase your damage when your HP is below 50%. It means you must lost half of your HP for the buff to actives, skip it.

Trained Body
It gives extra reduction damage with same value as Reversal Fighter. The main different is this skill is always active, don't need to lost your HP. And also, if you lack of defense, Trained Body is helpful.

Flying Impact
You can't continue your combo after it. And also, Flying Impact's damage isn't high compared to other special actives. Not worth to take for PvP.

Giga Drive - Limiter & Seismic Tremor
For Giga Drive, original (Limiter) is better. It gives buff which increase your damage and limit your active skill cooldowns to 1. The buff duration is longer than cooldown actually, if you notice it. I recommended to use it in awakening, the ghost core will prevent your opponent to escape, and nasod core's damage is increased also. Seismic Tremor's total damage is high, but it needs to clear huge area in front of you. It's hard to get full hits and usually your opponent manabreak at first few hits. Considering them, this skill can be waste of 200 MP.

Shadow Thrust
If you take One Flash, this skill is a good combination of it. It has long-range, super armor frame, and higher piercing speed than Shadow Piercing. This skill will make BM so reliable in team matches. So, combination of One Flash and Shadow Thrust is good for team matches. It has lower SP investment than Emergency Escape! Because I take Sonic Slash, skip it.

Emergency Escape!
With Lv80 cap, this skill is really good with higher chance. This passive is good combination with Shadow Piercing, Burning Rush, and Sonic Slash too maybe. Well.. It's goes againts my point of view about not depending on luck (please check Diabolic Esper skill build v.2), but take a look to skills I take, I know that Shadow Thrust willn't going to be good. If you getting combo'ed from behind while you face wall, it's just asks a reversal. Burning Rush for front defense, this passive for back defense. When you use Sonic Slash, your opponent willn't attack in front of you, and end up atacks you from behind. Just like asks this passive to active.

Extreme Blade
Hyper Active is user preference.

Video testplay for Type A:

Jumat, 05 Juni 2015

Kamis, 04 Juni 2015

New skill notes (4/20 KR Patch)

New skill notes has been updated for Little Specter, Dark Knight, Physic Tracer, Arc Tracer, Time Tracer, Lu/Ciel, Chiliarch, and Royal Guard.

For information about that, check out this.

- Drone Activator
When the target mode is activated, Cooldown of Dynamo Configuration skills resets and their MP cost decreased by 10%. (Except Pylon)

 Must-have note

Panzer Buster

Panzer Buster’s shock cannon becomes very thin and damage doesn’t decrease depending on distance. When using during awakening, will consume up to max 3 Mutation Points to increase damage by maximum 30%(10%x3)

Optional but it isn't bad to have this note

Psyonic Generator

Explosion and search radius increased by 20%

Must have this note if you take this skill.

Phantom Seeker

Drone duration increased by 1s. Damage decrease over time accounts for 1 second increase.(Slower decrease)

Optional, I think this note isn't necessary

Dynamo Configuration
- Rushing Drone

Rushing drone does not explode and changes so it does damage upon collision. Still Responds with exploding versions for Drone Activator

Optional..  Doesn't explode, huh?

Void Impact

Small Space debris remains in the place where space warp occurred and obstructs target’s movement. Debris lasts for 5 seconds.
 I don't take this skill for both PvP and PvE. It's looked good, so have this note isn't bad decision.

Void Field

Restrains targets by immobilizing them completely

Immobilizing completely? Wow, seems interesting.

Maximum Strike

33% chance of space-time orbs turning into special variations. Special orbs does not explode but does damage that includes explosion damage. Special orbs ignores target’s monster guard, damage reduction stats and is not affected by damage decrease over time.

This is OP skill now. lol

Stardust Shower

Cooldown decreased by 3 second. Can use direction keys to determine location that character will exit from.

 Eh, why? They don't give a good note for this skill T.T

Dynamo Configuration
- Space Crack

MP cost for moving shot decreased by half. Walking speed increased by 25%

If you like use this skill with moving shot, this skill's note is must-have.