Latest RF Renewal
- New combo ZZZX (X attack = Valak's special combo)
- Wild Charge needs 1 second for full charge (Valak doesn't need to charge)
- Hell Dive's punch range increased (More arm attacks)
- Charged Bolt (Hedgehog) has low chance of causing leg wound debuff.
The previous RF renewal
- New combo >>^ZXX (Valak inspired)
- New combo XXvX (Valak inspired)
- Better speed of Hell Dive (You can say that Hell Dive is reference to Valak's special combo)
- ZZZ is easier for loop combo (Valak loves ZZZ loop)
- Lv1 Weapon Crash + note = Valak's Weapon Crash (70% damage reduction)
The awesomeness of Reckless Fist after latest renewal:
- Combo-converted Burning Rush
- Added Valak's combo
- Wild Charge is getting wild
- Charged Bolt is better now
- Faster cast of Limit Crasher
- More super-grade plutonium added into Nuclear (I mean size increased)
- Nasod hand attacks disables manabreak with Enchant Hand
- X Crash's slash attacks range increased and it's last hit has longer hitstun (Good news for X Crash users)
- Infernal Arm OP
The weakness of Reckless Fist after latest renewal:
Nothing, maybe. Subliminal Rage decreases awakening time. WAT!??
Q: can u give me some reason why you don't use RD and DE?? and why you pick particle accelerator and pulse gatling?
A: DE isn't really effective in PvE and RD is optional. Pulse gatling is
cheap, Starfall isn't effective against single target (boss). Particle
Accelerator + noted Panzer Buster are the fastest way to reset Dynamo
This isn't really needed but it will be useful in some situations. Mostly used for atacking start or evading mobs/boss attacks.
Thanks to it's super armor, Breaking Fist seems better than Shadow Step. But you are still getting damage from attack.
I take Lv1 Burning Rush for Ereda only (HA is almost never used in Ereda). Actually Burning Rush can replace Shadow Step position for evading, so use one which suits to you.
Small damage on small area, not worth.
Bad for PvE.
With note, it ignores defense and has 100% stun rate. Without note, it isn't worth.
The good things about Maximum Cannon are low MP usage and invincibility status. It's better to skip it.
Give it some SPs for accuracy boost.
Has average damage for MP2 skill. Extremely recommended in Gate of Darkness. Because VC has Harpoon Spear, Cannon Blade isn't needed.
Small damage for an MP3 skill, skip.
Not bad skill with the note to burn bosses. It's better to skip it.
Basic Magic Training
Master for extra damage and defense stats.
It gives much hits makes it not really good for bossing. Harpoon Spear is the main skill for dealing damage.
Dumb the left SPs here. Max it isn't really needed for PvE
Not much different with it's alternative. Evasion reduction isn't needed, so skip.
As replacement of Bursting Blade, easier way to burn those bosses.
Max it if you want Overheat to not kill yourself.
Revolver Cannon - Original Piercing Ammo
OP Bomb is good for multi-target, it's better with skill note.
Revolver Cannon - High Explosion Ammo
HE bomb is good for bossing and even better with skill note. But, skill note is optional.
Effective for mobs with large body, much hits provide you little more MP than it's alternative. The main weakness of Hellfire Gatling is possibility to lost almost all hits by small mistakes.
Damage from Giga Prominence is a bit lower maybe and not really good in some cases. With some weakness, this skill has lower risk to use. Both Hellfire Gatling and Giga Prominence are good, choose one that you like.
Optional. I take it.
We have Flame Sword which can be used in mid-air with Air Slicer passive, skip.
Intermediate Magic Training
Max for extra magic damage.
He isn't Infinity Sword, Sword Shield Online? It isn't that bad to have this, but it will not effective I think.
Deals high total damage with overheat. Good MP1 skill for bossing.
When your HP is below 50%, you'll receive buffs.These buffs is so useful, max this passive.
No damage when Overhaeating is awesome, but the risk of having low HP for the passive to active is bad. For average PvEer like me, Mercenary Survival is better.
Ignition Crow - Napalm
Napalm is better for PvE, I think.
Ignition Crow - Incineration
Not really different, choose one that you like.
Skills affected by this passive will can be used in mid-air (and the damage will increase too).
Not worth for PvE.
Activate Overheat Mode!
Good for PvE, but becareful too when use it.
I would lessly play Elsword now, because I should focus on school study (I'm 2nd grade high school student).
Class starts at 06:45 and ends at 15:00, eats most of my time. But on Saturday, I'm free except if there is any school event held on that day.